During the webcast, the primary focus will be on Canvas2D and WebGL, with a deeper look at PeaksAndValleys; an open source WebGL sample created to demonstrate common HTML5 game components. We will also discuss topics such as audio, social integration, and monetization to name a few.
Unlike previous webcasts we will be presenting from the Communitech Hub located in Kitchener, Ontario while live streaming the content to the internet. This means that if you’re in the area, you’re more than welcome to drop in and ask what questions you have face to face!
To join as an online attendee, you can register at the following URL:
If you will be attending in person at the Communitech Hub, we ask that you please register here instead:
The presentation itself will be held on November 15, 2012 starting at 11:00AM EST and will run for approximately 45 minutes with additional time allocated for question and answer. During that time, we will be taking questions from attendees both in the room and online.